class GPURenderPassEncoder
Unstable
label: string
beginOcclusionQuery(queryIndex: number): undefined
draw(vertexCount: numberinstanceCount?: numberfirstVertex?: numberfirstInstance?: number): undefined
drawIndexed(indexCount: numberinstanceCount?: numberfirstIndex?: numberbaseVertex?: numberfirstInstance?: number): undefined
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined
end(): undefined
endOcclusionQuery(): undefined
executeBundles(bundles: GPURenderBundle[]): undefined
insertDebugMarker(markerLabel: string): undefined
popDebugGroup(): undefined
pushDebugGroup(groupLabel: string): undefined
setBindGroup(index: number, bindGroup: GPUBindGroup, dynamicOffsets?: number[]): undefined
setBindGroup(index: numberbindGroup: GPUBindGroupdynamicOffsetsData: Uint32ArraydynamicOffsetsDataStart: numberdynamicOffsetsDataLength: number): undefined
setBlendConstant(color: GPUColor): undefined
setIndexBuffer(): undefined
setPipeline(pipeline: GPURenderPipeline): undefined
setScissorRect(x: numbery: numberwidth: numberheight: number): undefined
setStencilReference(reference: number): undefined
setVertexBuffer(): undefined
setViewport(x: numbery: numberwidth: numberheight: numberminDepth: numbermaxDepth: number): undefined